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RoLaS: Tides of Chaos :: Realms Gateway :: Realms for Dummies :: RPG Guide :: Misc. RPG Info
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 Misc. RPG Info
« Thread Started on Jan 2, 2007, 7:02pm »

::Points, Money, and Signatures::

Here is information regarding the various point systems on the site:

Post Points- You earn these points by posting. Note: Some boards will not give you posts! These are your experience points, and you use them to gain levels.

Money - For every valid role-playing post you make, you will recieve some money. You begin with 0, then add to your total as you role-play. Your total amount can be viewed from your mini-profile.

Money is used to buy items, weapons, spells, bribe guards, and other things. Use your money wisely! If you use money, you must tell a staff so they can deduct the amount from your profile.

Kun(Copper)- 20 copper to one silver
Demirr(Silver)- 100 silver to one gold
Saati(Gold)- 1,000 gold to one gold Crown
Crown(Gold)

You must spend your money at the vendors that are approved by staff. You can't just go to the Market District in Elden, and post that you buy meat from any old vendor.

Signatures - Please place a link to your character's profile page in your signature, like this:
Code:
[url=LINK]CHARACTER NAME[/url]
This saves scrolling space, and isn't nearly as tedious to type up.




::Hierarchy/Government System::

Triumvirate
(Triad)
The united ruling of all kingdoms in the Mortal Realm, guided by a member of each race that is the highest level in each class. The Triad are ambassadors and peacekeepers in all areas of society, and even Monarchs must answer to them. If one member of the Triad dies, it is dissolved and three new members are chosen through guidance by the gods. Throughout the ages, the symbol of the Triad (a three pointed swirling star) has come to represent peace and unity of all the races.

Sage – Magic Class
Saint – Religious Class
Master-at-Arms – Fighter Class

The Triumvirate rules from Shimmerspire Palace in Elden, Talor.

Human
Monarchy
A social/government system ruled by a King and/or Queen descended from the royal Stormhawk bloodline. Only a true descendent of this lineage will be able to ascend the throne, bearing the crown and the royal blade. The emblem of the Humans is the symbol of the legendary stormhawk encircled by small silver stars.

King/Queen (Of Stormhawk lineage)
Royal Court – consists of members of high society in the caste system
Ruling houses - of individual townships and manorlands

The Monarchy rules from the Royal Palace in Elden, Talor.

Juna
Matriarchy
A social/government system ruled by a High Matriarch who is elected by the guidance of Lorriana and through proving her prowess both in battle and politics. The High Matriarch is counseled by the Council of Elders. In times of war she is also referred to as Commander Elite. The position can be through inheritance or through election. It is possible, though very rare, that a High Patriarch could be elected instead. The emblem of the Juna is a slender tree encircled by a thick border of intricate knots (Celtic-type knot).

High Matriarch - Leader of all Juna clans (equal to a Queen)
Council of Elders – Consists of honored elders and Junai-ken commanders
Matriarchs - of individual clans

The Matriarchy rules from Silverain, Ëardras.

Raihu
Tribalism
A social/government system ruled by warriors, led by a Grand Warlord who has earned the title through his/her prowess in strategy, fighting, and politics, and through the blessing of Tauron. Usually this position is not gained through inheritance. When a new Ashahl is chosen, his/her home tribe lives with them at Landu’serrai in the Shrikaan Waste. This leader and the councils also determine the water rights of each tribe and their current home according to those water rights. The emblem of the Raihu is a sword and a spear crossed over the symbol of the sun, encircled by a narrow band.

Grand Warlord (Ashahl)- Leader of all of the Raihu tribes (equal to a king)
Council of Elders/Council of Warriors – Two councils that aid the Grand Warlord; one consists of elder Raihu, the other consists of military leaders
Chieftans - of individual tribes

The Tribalism rules from Landu’serrai, Shrikaan Waste.




::Professions and Skills::

Professions and Skills are the new brain-children of the Realms Council, and we would like to give it a try. Upon creation of your character, you will choose your profession(s) and skill(s)) if you wish to have one of them. Please note that these are different than classes. Classes are basically the overlying motivation for your character. Professions are the physical application of your character's life. Your class and profession/occupation do not have to correspond. It would make more sense, but not needed.

Professions
Tailor- A Tailor's life is based in fabric, needles, and thread. These character are skilled in making clothes, sails, hats, or anything involving cloth and thread.

Cook- Cooks attend to the culinary needs of the Realms. They are well versed in the use of food, drink, and spice. They are usually also very skilled in baking, but not as well as the baker.

Baker- The Baker and the Cook usually work rather close to each other. Where the Cook works mostly in savory dishes, the baker minds himself with the sweet tooth of his people.

Priest- The Priest is the person who attends to the spiritual needs of his people. Priests come in all shapes and sizes, from parish priests, to Royal Chaplains. It all depends on the skill the priest possesses.

Teacher-The Teacher specializes themselves in educating the young minds of the Realms. Usually teachers can be found in the University of Taliss. But there is usually a school-teacher in each village. They are not as educated as the University Teachers, but are still educated themselves.

Merchant-The Merchant is a seller of goods. They come in two varieties: Traveling and Stationary. The Traveling Merchant goes from city-to-city pawning their goods usually from the back of a caravan or wagon. The Stationary Merchant has a set shop in a set village or city that he or she opperates from.

Physician-The physician attends to the health of the Realms. They are well-trained in medicine and the anatomy of the Races. The Physician works closly with the Healer Class, often mingling their ranks.

---If you can think of any others, please tell me.---

Skills

(upcoming)
« Last Edit: Sept 29, 2007, 12:53am by Realms Master »Link to Post - Back to Top  IP: Logged

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